//Tough Body (Code to retain some Rings upon taking damage)
/*Old psuedocode outline 
addHook("PlayerThink", function(player)
	if player.mo and player.mo.valid then
	
		if player.mo.skin ~= "annie_belnades" then
			return
		end
		
		if player.rings >= 50 then
			Only lose half your rings upon taking damage
		end
		
		if player.rings < 50 and player.rings >= 6 then
			Hold on to 5 Rings upon taking damage and lose the rest
		end
	end
end)*/